AI Insights · Timothy · July 2024
Top 5 Hypercasual Games Performance in Peru Q2 2024
Discover the performance trends of the top 5 hypercasual games in Peru for Q2 2024, including downloads, revenue, and active users.
The second quarter of 2024 has seen significant activity among the top 5 hypercasual games in Peru. The data, sourced from Sensor Tower, highlights notable trends in downloads, revenue, and weekly active users.
Pizza Ready! by Supercent, Inc. experienced a dynamic quarter. Revenue peaked at around $180 in the week of May 13, before stabilizing in the range of $140 to $160. Downloads showed a notable increase, especially in June, reaching nearly 101K in the week of June 17. Weekly active users also saw a significant rise, hitting approximately 185K in mid-June.
Wood Screw Puzzle from Zego Studio had a steady revenue increase, peaking at about $191 in the first week of June. Downloads followed an upward trend, reaching 49.7K by mid-June. The game also saw a continuous increase in weekly active users, culminating at around 163K by the end of June.
Block Blast! by Hungry Studio maintained a consistent download rate, with a noticeable peak of approximately 34.7K in mid-June. Weekly active users were robust throughout the quarter, peaking at around 296K in the week of June 17.
Teacher Simulator: School Days from Kwalee Ltd saw moderate revenue, with occasional spikes such as $28 in the first week of May. Downloads peaked at around 35.7K in early May. Weekly active users increased significantly, reaching approximately 54.6K in mid-June.
Snake Clash! by Supercent, Inc. had a fluctuating revenue pattern, with notable peaks such as $51 in early June. Downloads surged, especially in the last week of June, reaching around 50K. Weekly active users saw a substantial increase, peaking at about 122K by the end of June.
For more detailed insights and data, visit Sensor Tower.